> For the complete documentation index, see [llms.txt](https://whitepaper.bountykinds.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.bountykinds.com/character-information/iron-juggernaut.md).

# Iron Juggernaut

Iron Juggernaut is a Uncommon Character of the Machine Tribe, with a maximum Level of 40.

<figure><img src="https://2349147233-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdxLRtYZGdLDre3A8LjIx%2Fuploads%2F5dwSIokL2l3uXKkjZ8eI%2FCharacter%20Spotlight%20Iron%20Juggernaut.jpg?alt=media&amp;token=e9d3162e-4128-4327-b132-e6163ae2fcb0" alt=""><figcaption></figcaption></figure>

### **Basic Information**

<table><thead><tr><th width="326.5"></th><th></th></tr></thead><tbody><tr><td>Rarity</td><td>Uncommon</td></tr><tr><td>Max Level Cap</td><td>40</td></tr><tr><td>Tribe</td><td>Machine</td></tr></tbody></table>

### Stat Information

| Base Stats |        |             |         |               |       |            |
| ---------- | ------ | ----------- | ------- | ------------- | ----- | ---------- |
| HP         | Attack | Magic Power | Defense | Magic Defense | Speed | Resistance |
| 1050       | 100    | 90          | 55      | 75            | 5     | 0          |

| Max Stats |        |             |         |               |       |            |
| --------- | ------ | ----------- | ------- | ------------- | ----- | ---------- |
| HP        | Attack | Magic Power | Defense | Magic Defense | Speed | Resistance |
| 3098      | 295    | 266         | 162     | 221           | 15    | 0          |

### **Character Skills and Passives**

|                     |                               |
| ------------------- | ----------------------------- |
| **Initial Skill**   | Self Magic Defense Boost Lv 2 |
| **Initial Passive** | Magic Defense Up Lv 2         |

{% hint style="info" %}
*Note: Changes and/or adjustments to the Stats and Abilities of the characters may be made in future updates of the game.*
{% endhint %}
