> For the complete documentation index, see [llms.txt](https://whitepaper.bountykinds.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.bountykinds.com/character-information/qin-shi-huang.md).

# Qin Shi Huang

<figure><img src="/files/Y0Cg1WXDC65R1yPIMDzb" alt=""><figcaption></figcaption></figure>

### **Basic Information**

| Base Rarity    | Rare     |
| -------------- | -------- |
| Max Rarity     | Epic     |
| Base Level Cap | 60       |
| Max Level Cap  | 80       |
| Tribe          | Humanoid |

### **Stat Information**

| Base Stats |        |        |       |             |      |
| ---------- | ------ | ------ | ----- | ----------- | ---- |
| HP         | Attack | Defend | Speed | Critical(%) | Luck |
| 148        | 25     | 20     | 9     | 4           | 7    |

| Max Stats |        |        |       |             |       |
| --------- | ------ | ------ | ----- | ----------- | ----- |
| HP        | Attack | Defend | Speed | Critical(%) | Luck  |
| 1998      | 247.5  | 222    | 89.1  | 9           | 15.75 |

### **Possible Elements**

* Ignis
* Plant
* Anima
* Earth
* Eleki
* Aqua

### **Character Skills and Passives**

| **Attack Target**    | Target Random Enemy                                                                                                                      |
| -------------------- | ---------------------------------------------------------------------------------------------------------------------------------------- |
| **Basic Attack**     | When dealing damage, grant 1 Rage point and 20% damage reduction to the ally in the same row as Qin Shi Huang until the end of the turn. |
| **Passive**          | At the start of battle, increase all allies' SPD by 20%.                                                                                 |
| **Skill (Ultimate)** | <p>Rage points: 4</p><p>For 2 turns, increase all allies' ATK by 50%, damage reduction by 30%, and counter 30% of damage received.</p>   |

{% hint style="info" %}
*Note: Changes and/or adjustments to the Stats and Abilities of the characters may be made in future updates of the game.*
{% endhint %}
