Battle Tactics
Battle Tactics are the preset behaviour patterns assigned to each Character, deciding what it does on its turn in a full-auto battle.
Battles are fully automatic, so a Character's actions are decided by the Tactics assigned to it. Each Character is given one Tactic, and that Tactic holds an ordered list of conditions paired with actions.
Conditions are evaluated from priority 1 downward. The first condition that is met is executed and no further conditions are checked. If no condition is met, or every Skill is still on cooldown, the Character performs a normal attack. See Battle System.
The presets below are available.
Balance Tactics
Performs attacking, healing, and support actions in balance.
1
Ally: Knocked out
Revive
2
Ally: HP < 50%
Healing Skills
3
Self: Not in Taunt state
Taunt
4
Ally: In Taunt state
Defense Boost Skills
5
Ally: In Taunt state
Magic Defense Boost Skills
6
Ally: Highest Attack
Attack Boost Skills
7
Ally: Highest Magic Power
Magic Boost Skills
8
Enemy: No Defense Break active
Defense Break Skills
9
Enemy: No Magic Defense Break active
Magic Defense Break Skills
10
Enemy: Lowest HP
Attack Skills
Attack Tactics
Boosts its own offense and targets enemies with low HP.
1
Enemy: HP 20% or below
Single-target Attack Skills
2
Self: No Attack Boost active
Attack Boost Skills
3
Self: No Magic Boost active
Magic Boost Skills
4
Enemy: Two or more alive
Area Attack Skills
5
Enemy: Lowest HP
Attack Skills
Defense Tactics
Raises its own defenses and draws enemy attacks with Taunt.
1
Self: In Taunt state
Defend
2
Self: Not in Taunt state
Taunt
3
Self: No Defense Boost active
Defense Boost Skills
4
Self: No Magic Defense Boost active
Magic Defense Boost Skills
5
Enemy: Lowest HP
Attack Skills
Heal Tactics
Prioritises healing.
1
Ally: Knocked out
Revive
2
Ally: Afflicted by a status ailment
Cleanse
3
Ally: HP < 70%
Healing Skills
4
Ally: No Defense Boost active
Defense Boost Skills
5
Ally: No Magic Defense Boost active
Magic Defense Boost Skills
6
Enemy: Lowest HP
Attack Skills
Strengthen Tactics
Prioritises boosting allies other than itself.
1
Ally other than self: No Attack Boost active
Attack Boost Skills
2
Ally other than self: No Magic Boost active
Magic Boost Skills
3
Ally other than self: No Defense Boost active
Defense Boost Skills
4
Ally other than self: No Magic Defense Boost active
Magic Defense Boost Skills
5
Ally other than self: No Speed Boost active
Speed Boost Skills
6
Enemy: Lowest HP
Attack Skills
Weaken Tactics
Prioritises weakening enemies.
1
Enemy: Highest Attack
Attack Break Skills
2
Enemy: Highest Magic Power
Magic Break Skills
3
Enemy: No Defense Break active
Defense Break Skills
4
Enemy: No Magic Defense Break active
Magic Defense Break Skills
5
Enemy: No Speed Break active
Speed Break Skills
6
Enemy: Lowest HP
Attack Skills
Targeting Leader Tactics
Prioritises attacking and weakening the enemy Leader.
1
Enemy: Leader
Defense Break Skills
2
Enemy: Leader
Magic Defense Break Skills
3
Enemy: Leader
Attack Skills
4
Enemy: No Defense Break active
Defense Break Skills
5
Enemy: No Magic Defense Break active
Magic Defense Break Skills
6
Enemy: Lowest HP
Attack Skills
Target Back Tactics
Prioritises attacking and weakening the back row.
1
Enemy: Highest Attack in the back row
Attack Break Skills
2
Enemy: Highest Magic Power in the back row
Magic Break Skills
3
Enemy: Lowest HP in the back row
Attack Skills
4
Enemy: Lowest HP
Attack Skills
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