> For the complete documentation index, see [llms.txt](https://whitepaper.bountykinds.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.bountykinds.com/character-information/mass-production-model-c-81.md).

# Mass Production Model C-81

<figure><img src="/files/whjdGMlT4jH65szO8vFw" alt=""><figcaption></figcaption></figure>

### **Basic Information**

| Base Rarity    | Common  |
| -------------- | ------- |
| Max Rarity     | Rare    |
| Base Level Cap | 20      |
| Max Level Cap  | 60      |
| Tribe          | Machine |

### **Stat Information**

| Base Stats |        |        |       |             |      |
| ---------- | ------ | ------ | ----- | ----------- | ---- |
| HP         | Attack | Defend | Speed | Critical(%) | Luck |
| 120        | 28     | 15     | 7     | 5           | 4    |

| Max Stats |        |        |       |             |      |
| --------- | ------ | ------ | ----- | ----------- | ---- |
| HP        | Attack | Defend | Speed | Critical(%) | Luck |
| 276       | 51.52  | 34.5   | 12.88 | 7.5         | 6    |

### **Possible Elements**

* Ignis
* Plant
* Anima
* Earth
* Eleki
* Aqua

### **Character Skills and Passives**

| **Attack Target**    | Target Nearest Enemy                                                                                                                                                                                                              |
| -------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Basic Attack**     | Shoot an energy ball towards the target, causing "Elemental Damage" (100% ATK)                                                                                                                                                    |
| **Passive**          | <p>At the start of battle, increase the DEF of all allies by 10% / 12%. </p><p></p><p>When this character is attacked, if the target is in the front row, reduce damage received by 10% / 15%.</p>                                |
| **Skill (Ultimate)** | <p>Rage points: 3</p><p>Shoot two energy balls towards the nearest ally, giving the teammate and itself “Elemental Shield” (15% of Target’s HP +50% attack) that will block damage for the caster and the target for 2 turns.</p> |

{% hint style="info" %}
*Note: Changes and/or adjustments to the Stats and Abilities of the characters may be made in future updates of the game.*
{% endhint %}
