For the complete documentation index, see llms.txt. This page is also available as Markdown.

Character NFTs

Characters are used to form the team that fights in every battle mode.

Characters are used to form the team that fights in every battle mode. Characters come in six rarities. Basic Characters are Non-NFT. All rarities above Basic are NFTs and can be traded on the Marketplace.

Rarity
NFT

Basic

Non-NFT

Common

NFT

Uncommon

NFT

Rare

NFT

Epic

NFT

Legendary

NFT

Character Composition

Each Character is defined by the following properties.

Property
Description

Name

The name of the Character.

Rarity

One of Basic, Common, Uncommon, Rare, Epic, or Legendary.

Stats

HP, Attack, Magic, Defense, MagicDefense, Speed, Critical, and Resist.

Tribe

One of Humanoid, Machine, Beast, God, Demon, Dragon, Nature, Material, or Anomaly. See Tribes.

Skill

A combat ability unique to the Character. See Skills.

Passive

A special ability unique to the Character. See Passives.

Each Character holds one Skill and one Passive from the start. The Level of the starting Skill and Passive corresponds to the Character's rarity. A Common Character starts with a Lv1 Skill and Passive, an Uncommon Character with Lv2.

Stats

Stat
Effect

HP

Damage the Character can take before being knocked out.

Attack

Determines physical damage dealt.

Magic

Determines magic damage dealt and the amount restored by healing Skills.

Defense

Reduces incoming physical damage.

MagicDefense

Reduces incoming magic damage.

Speed

Determines turn order.

Critical

Chance of landing a critical hit.

Resist

Resistance to status ailments. Can be raised up to 50%.

Growth

Stats rise with each Level gained. Rarity determines the Level cap and the starting Base stats, so higher rarities start with higher stats and keep growing for longer. A Character's current stats are shown on the Character screen in game.

Rarity
Max Level

Basic

20

Common

30

Uncommon

40

Rare

50

Epic

60

Legendary

70

Growing a Character

Level Up Earn experience in the Bounty Hall or use Experience Point Boost items to raise a Character's Level and increase its stats. Experience Point Boost items cannot be used on a Character at its maximum Level. See Enhancement System.

Limit Break Consume duplicate copies of the same Character to raise its stats and the amount of BWP it earns. See Enhancement System.

Re:Core A Character that has reached its maximum Level can be used for Re:Core. Re:Core rebuilds two or three Characters into a new Character, and can change Tribe, raise rarity, and inherit Skills and Passives. See Re:Core.

Note: Changes and/or adjustments to the stats and abilities of Characters may be made in future updates of the game.