Character NFTs
Characters are used to form the team that fights in every battle mode.
Characters are used to form the team that fights in every battle mode. Characters come in six rarities. Basic Characters are Non-NFT. All rarities above Basic are NFTs and can be traded on the Marketplace.
Basic
Non-NFT
Common
NFT
Uncommon
NFT
Rare
NFT
Epic
NFT
Legendary
NFT
Character Composition
Each Character is defined by the following properties.
Name
The name of the Character.
Rarity
One of Basic, Common, Uncommon, Rare, Epic, or Legendary.
Stats
HP, Attack, Magic, Defense, MagicDefense, Speed, Critical, and Resist.
Tribe
One of Humanoid, Machine, Beast, God, Demon, Dragon, Nature, Material, or Anomaly. See Tribes.
Skill
A combat ability unique to the Character. See Skills.
Passive
A special ability unique to the Character. See Passives.
Each Character holds one Skill and one Passive from the start. The Level of the starting Skill and Passive corresponds to the Character's rarity. A Common Character starts with a Lv1 Skill and Passive, an Uncommon Character with Lv2.
Stats
HP
Damage the Character can take before being knocked out.
Attack
Determines physical damage dealt.
Magic
Determines magic damage dealt and the amount restored by healing Skills.
Defense
Reduces incoming physical damage.
MagicDefense
Reduces incoming magic damage.
Speed
Determines turn order.
Critical
Chance of landing a critical hit.
Resist
Resistance to status ailments. Can be raised up to 50%.
Growth
Stats rise with each Level gained. Rarity determines the Level cap and the starting Base stats, so higher rarities start with higher stats and keep growing for longer. A Character's current stats are shown on the Character screen in game.
Basic
20
Common
30
Uncommon
40
Rare
50
Epic
60
Legendary
70
Growing a Character
Level Up Earn experience in the Bounty Hall or use Experience Point Boost items to raise a Character's Level and increase its stats. Experience Point Boost items cannot be used on a Character at its maximum Level. See Enhancement System.
Limit Break Consume duplicate copies of the same Character to raise its stats and the amount of BWP it earns. See Enhancement System.
Re:Core A Character that has reached its maximum Level can be used for Re:Core. Re:Core rebuilds two or three Characters into a new Character, and can change Tribe, raise rarity, and inherit Skills and Passives. See Re:Core.